Fallout 76 – Review

Fallout 76 Screenshot


Our Rating:
Console: 5.5/10
PC: 5.5/10
Release Date: 14 November 2018
Price: $59.99 – $79.99
ESRB Rating: M (Mature) 17+
Developer: Bethesda Game Studio
Publisher: Bethesda Softworks
Official Website: https://fallout.bethesda.net/
Genres: First-person/Third Person, Survival, Online, Multiplayer, Open World, RPG
Platforms: PlayStation 4, Xbox One, PC

The online prequel to the Fallout series – where every surviving human is a real person. Work together, or not, to survive. Under the threat of nuclear annihilation, you’ll experience the largest, most dynamic world ever created in the legendary Fallout universe.

Reclamation Day, 2102. Twenty-five years after the bombs fall, you and your fellow Vault Dwellers – chosen from the nation’s best and brightest – emerge into post-nuclear America (Applachia, West Virginia). Play solo or join together as you explore, quest, build, and triumph against the wasteland’s greatest threats.

1: Multiplayer – with “private servers” expected “shortly”
2: Huge Open World (four times the size of Fallout 4)
3: Revised “SPECIAL” progression system
4: Users can form Teams with their friends to accomplish goals/quests
5: (PC Version) – Mods/Modding will be available “soon”
6: Main quest plus MANY side quests, “daily” quests, and “events”
7: The Bethesda team has been working diligently to give frequent patches to the game to try and fix what players are reporting

1: Multiplayer – until such time as the private servers are available, EXPECT “griefing”
2: It can feel “grindy” when running “solo” and trying to build up/accomplish things
3: Not a game I would recommend to someone that hasn’t already played some of the Fallout series – the learning curve can be “steep”
4: “In-game Purchases” – I can see this becoming a cheesy way for Bethesda to bilk players for real world dollars.
5: Very repeatable scenarios that make the game crash.  One of the main quests – “Personal Matters” – is completely broken and prevents players from being able to finish it.

Info/Notes (Pendragon): I have played several hours on both the PC and Xbox versions of the game. Game play, thus far, has been fairly similar – though I like the keyboard/mouse of the PC version over the “controller only” of the Xbox version. It just lends itself to more “control” of my game play. That could “just be me” however – as I am an “old school gamer”. As for the recent “bad press” that this game seems to be drawing – all I can say is I have no issue spending HOURS playing this game. Are there still some glitches? Yes. But, I imagine, folks will be hard pressed to name a newly released game that doesn’t have those at initial release. Bethesda has been “on top” of things – releases maintenance updates regularly since “go live” and I expect that trend to continue.

Side Note: This review took considerable time in being formulated – as many of the Admins wished to weigh in on this particular game.

No Man’s Sky Review

No Man’s Sky

NMS Logo


Our Rating:
PC: 7/10
Console: 7/10
Price: $59.99 – $18.99 (Dependent on Platform and game version)
ESRB Rating: Teen
Developer: Hello Games
Publisher: Hello Games
Official Website: https://www.nomanssky.com/
Genres: Open World, Space, Survival, Exploration, Sci-fi
Platforms: PC, XBox, PS4

“Inspired by the adventure and imagination that we love from classic science-fiction,
No Man’s Sky presents you with a galaxy to explore, filled with unique planets and lifeforms,
and constant danger and action.

In No Man’s Sky, every star is the light of a distant sun, each orbited by planets filled
with life, and you can go to any of them you choose. Fly smoothly from deep space to planetary
surfaces, with no loading screens, and no limits. In this infinite procedurally generated universe,
you’ll discover places and creatures that no other players have seen before – and perhaps never will again.”
– {description courtesy of Steam}

* Unending Gameplay (I already have DAYS invested and have barely scratched the surface)
* Intriguing main story line
* Multiple “Side Story”/Quests/Missions (O SO MANY!)
* Story line/quests are not all necessary to game play
* Play how you want – there are no set “classes”
* Development team continually updating and “issue patching”
* Single or Multiplayer
* Tech and crafting trees are DEEP (with more being added frequently)
* Personalize your Universe (name/re-name planets, bases, solar systems, etc)

* Unending Gameplay (Yes this is a “con as well” – The hours invested in this game rival those I have spent on Civilization and Minecraft)
* While it is available across multiple platforms – you cannot “play” across platforms
* Planets can seem redundant (until you actually examine each planet – and find out they really aren’t)
* The learning curve is STEEP (at first – it gets better the longer you play)
* PC: This game is definitely designed with “controller in mind” – play with keyboard and mouse is truly cumbersome (at best).
* Price point – for a game that was released years ago for the PS4 – the price point for the PC/XBox is a bit steep. (CAVEAT: This version comes with all the previous expansions – so – there’s that)

Game-play Features:
* Procedurally Generated Open Universe (18 Quintillion planets is the claim!)
* Play as you want – Want to be a smuggler? Do it! Want to be an Explorer? Do it! Want to be a Smuggling Explorer? (You get the picture)
* Have friends jump into your universe (or not). Work together (or separately).
* Play the story line (or don’t) – it is really up to you!

Recommendations: If you were a fan of StarFlight, Elite, Civ, Minecraft – think of all of these rolled into one game (without the Minecraft block graphics). If you enjoyed any (or all) of these games – I highly recommend this game for you.
WARNING: Be prepared to lose hours/days to game play!